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Coding for Your Classroom K - 3

Self-paced, asynchronous course aimed to build educators’ comfortability and confidence in digital literacy. Through hands-on learning activities and demos in a variety of web-based platforms, educators will have the resources and skills they need to introduce coding concepts to their students in the K-3 classroom.

Coding for Your Classroom K - 3

There is one session available:

After a course session ends, it will be archived.
Starts Oct 28
Estimated 4 weeks
1–2 hours per week
Self-paced
Progress at your own speed
Free
Optional upgrade available

About this course

Skip About this course

This course is designed for educators to learn about ways to teach computational thinking logic to their students through fun, hands-on activities. The goal is for teachers to feel more confident with coding concepts and activities and to be able to create their own. This course will explore what computational thinking is and why it is important to teach it and introduce it to students at a young age, so we have more diversity in our technology fields in the future. Educators will leave this course knowing that they will be able to incorporate coding and develop students’ digital literacy through minor changes in their classrooms. Additionally, we aim to break barriers that teachers may face in their classrooms by providing participants with resources that develop these skills without the use of technology. At the end of the course, you will be provided with enough resources to begin to bring coding into your classroom start to feel confident creating your own!

At a glance

  • Language: English
  • Video Transcript: English

What you'll learn

Skip What you'll learn
  • What is Computational Thinking
  • Places we see and use computational thinking in our everyday lives.
  • Curriculum Connections
  • Diversity in Computer Science
  • Identify cross curricular connections between computer science and other subject matter.
  • Become familiar with computational thinking through interactive lessons and activities.
  • Individually develop personal digital literacy; become more comfortable and confident individually in computational thinking.
  • Be able to inspire computational thinking in learners through collaborative and stimulating hands-on activities.
  • Incorporating general strategies for evaluating computational thinking activities.
  • Understanding that technology drives just about everything that defines modern society as we know it.
  • Learn some coding activities (both plugged & unplugged) for your K-3 class
  • Constraints in teaching coding.
  • How to implement all these in the classroom

About the instructors

Frequently Asked Questions

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How long will each course take?

Each course can be completed at your own pace, however, for each course, we will include an estimate as to how long we expect it to take on average.

What technology/equipment do I need to take these courses?

Each course is a browser-based course which can be completed on any laptop or desktop computer with an internet connection. You will be asked to upload photos of your work throughout the course, so access to a camera/webcam is useful but not required.

Do I get anything upon completion?

Yes! Upon completion of each course, our verified learners will receive a certificate along with access to many resources!

Can I take these courses if I don’t teach in BC?

Absolutely! Anyone can sign up for these courses

Do I need any materials to complete this course?

Depending on the course, you will be asked to complete some activities using simple materials you likely already have at home such as cardboard, popsicle sticks, and elastics. Alternate material suggestions will always be provided.

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