Choose your session:
Choose your session:
Instructional Design and Technology: Learning Theories
About this courseSkip About this course
Technology, digital media and mobile access have changed how people learn. Today’s students want to be engaged and self-directed with digital content, available anytime, anywhere. This is a challenge for instructional designers as they create online learning experiences.
As an instructional designer, it’s critical to understand emerging learning theories including Bloom’s taxonomy and constructivism and how they relate to the way people learn in our digitally connected world. This course, which is part of the Instructional Design and Technology MicroMasters Program, explores the evolution of learning theories from traditional Socratic methods to emerging learning sciences. Additionally, you will explore curriculum design models using performance-based assessments to create effective and engaging learning experiences.
After a solid foundation of how people learn today, you will explore technology’s role in supporting and enhancing the teaching and learning process.
Previous background in teaching or professional development is a plus, but not required. Join us and launch your career as an instructional designer.
This course is part of the Instructional Design and Technology MicroMaster’s program from UMGC. Upon completion of the program and receipt of the verified MicroMaster’s certificate, learners may then transition into the full UMGC Master’s Program in Learning Design and Technology. See the MicroMasters program page for more information.
At a glance
- Institutions: UMGCUSMx
- Subject: Education & Teacher Training
- Level: Intermediate
The program content and course projects are sequential, allowing the learner to build on subsequent work. Completing LDT100x is highly recommended before completing LDT200x-400x coursework. Basic experience in word processing and G Suite and a background in teaching, education, or professional development are helpful but not required.
- Associated programs:
- MicroMasters® Program in Instructional Design and Technology
- Language: English
- Video Transcript: English
- Associated skills: Taxonomy, Teaching, Bloom's Taxonomy, Constructivism, Digital Content, Design And Technology, Learning Sciences, Curriculum Development, Learning Design, Instructional Design, Self-Discipline, Learning Theory
What you'll learnSkip What you'll learn
- To apply learning theories and their impact in the design of online learning
- Technology’s role in the teaching and learning process
- Curriculum design and how to apply Bloom’s taxonomy to engage students in the learning process
- To write effective performance assessments and scoring rubrics
Week 1: Your Learning Environment
Week 2: Learning Theory: Behaviorism
Week 3: Learning Theory: Constructivism
Week 4: Learning Theory: Cognitivism & Connectivism
Week 5: Learning Theory: Andragogy
Week 6: Learning Approach Models: Authentic Assessment, Experiential Learning & Project-Based Learning
Week 7: Microlearning
Week 8: Your Learning Theory Approach to Design
About the instructors
Frequently Asked QuestionsSkip Frequently Asked Questions
How long does a student have to apply to and complete the full UMGC degree?
To ensure that your program remains relevant and up-to-date, UMGC sets time limits for completing a program. Students have five (5) consecutive years from the start of the graduate degree to complete their degree. For students who start with a MicroMasters, their “time clock” begins on the date that they complete their last course in the MicroMasters program and receive their Verified Certificate. This means that students should apply to UMGC promptly to begin the degree and have as much time as possible to complete it.