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Video Game Writing Essentials

Learn the essentials of writing for video games, from how games are developed and what game writers do, to the ways game stories differ from other kinds of stories.

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Video Game Writing Essentials

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Comienza el 25 may

Video Game Writing Essentials

Learn the essentials of writing for video games, from how games are developed and what game writers do, to the ways game stories differ from other kinds of stories.

Video Game Writing Essentials
Estimated 5 weeks
4–6 horas por semana
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Hay una sesión disponible:

Una vez finalizada la sesión del curso, será archivadoAbre en una pestaña nueva.
Comienza el 25 may

Sobre este curso

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Writing for video games is truly a new frontier, a place where writers and game designers are still learning, innovating and pioneering bold approaches to telling stories.

This course is your introduction to this frontier. We'll explore interactive storytelling as well as touch on the history of video games and the kinds of games that have been developed since the medium was born.

We'll discuss the complex, collaborative process of game development and hear from working game writers about their jobs in the game industry. Then we'll dig into the way game narratives are built, where they come from, and how they are changing.

Verified learners will access additional game industry interviews, assignments and discussion topics, connecting with a community of other writers and game enthusiasts.

De un vistazo

  • Idioma: English
  • Transcripción de video: English
  • Programas asociados:

Lo que aprenderás

Omitir Lo que aprenderás
  • Understand how interactivity makes games distinct from other art forms.
  • Explore the history of story in video games
  • Identify the essential parts of a video game and how these are used to deliver narrative
  • Consider story-driven gameplay from the writer’s point of view

Plan de estudios

Omitir Plan de estudios

Module 1: Introduction to Game Writing

  • Interactive storytelling
  • Understanding the medium
  • Parts of a game
  • Different kinds of games

Module 2: Game Development

  • Inception
  • Role of the writer
  • Development

Module 3: Building a Game Story

  • Laying a foundation
  • Building a structure
  • Shaping the experience
  • Embracing interactivity

Module 4: Original vs Established I.P.

  • Licensed games
  • Adapting an I.P.
  • Original I.P.

Module 5: Game Design Documents

  • The game design document
  • The narrative design document

Acerca de los instructores

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