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Creative Coding

Learn object-oriented programming for graphic design, digital media, and creative applications

Creative Coding

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After a course session ends, it will be archived.
25,772 already enrolled!
Estimated 14 weeks
8–10 hours per week
Instructor-paced
Instructor-led on a course schedule
Free
Optional upgrade available

About this course

Skip About this course

In Creative Coding, students learn to design and create media using object-oriented programming as a medium for design, art, and games. With a strong focus on creating interactive experiences for the web, the course moves past the sequential problem solving found in typical beginner programming and coding courses, so that designers and creatives can apply programming concepts to work in a variety of media, such as 2D graphics, animation, image and video processing. By the end of this course, students will be able to read and write javascript for creative and design applications. Whether you are a graphic designer, UX/UI designer, web designer, or accessibility designer, this course will arm you with fundamental coding skills using javascript and other languages as a method of expression.

At a glance

  • Institution: NYUx
  • Subject: Design
  • Level: Introductory
  • Prerequisites:

    This class assumes a high degree of computer literacy, but not a high degree of programming ability. Having previous coding experience in Javascript, Java, C++, or Python is a plus, but not necessarily a must.

    We strongly recommend taking the Integrated Digital Media MicroMasters in the following sequence:

    1. Creative Coding
    2. Theories of Media and Technology
    3. Media Law
    4. Integrated Digital Media Capstone

What you'll learn

Skip What you'll learn
  • The fundamentals of computational thinking applied through p5.js
  • Best practices for designing software within an event-driven, object-oriented, real time framework
  • How to ideate, conceptualize, and design original creative works in the medium of software
  • Cultural literacy of the computational arts by critically engaging with historic and contemporary practices
  • Personal learning strategies, project planning and problem solving skills
  • Week 1: Introduction to the class. Basics of 2D Drawing
  • Week 2: Variables and Conditionals
  • Week 3: Looping and Repetition
  • Week 4: Color
  • Week 5: Functions and Interaction with the Keyboard and Mouse
  • Week 6: Transformation and Translation
  • Week 7: Harmonic Motion and Animation
  • Week 8: Object-Oriented Programming
  • Week 9: The Document Object Model (DOM)
  • Week 10: Generative Text and Typography: An Introduction to the RiTa Addon for p5.js
  • Week 11: Data Visualization and APIs
  • Week 12: Image
  • Week 13: Video
  • Week 14: Final Project Submission

About the instructors

Who can take this course?

Unfortunately, learners from one or more of the following countries or regions will not be able to register for this course: Iran, Cuba and the Crimea region of Ukraine. While edX has sought licenses from the U.S. Office of Foreign Assets Control (OFAC) to offer our courses to learners in these countries and regions, the licenses we have received are not broad enough to allow us to offer this course in all locations. edX truly regrets that U.S. sanctions prevent us from offering all of our courses to everyone, no matter where they live.

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