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Learn what a successful game designer does and how they think

XSeries Program in
Video Game Design
RITx

What you will learn

  • The origin and evolution of game mechanics and its effective integration into video games
  • The design process and method of balancing a game's design and mechanics for optimum effect
  • How different industry roles collaborate to produce, market, and ship a video game
  • How engines and different assets are created and brought together to build a video game
  • How to create some simple elements of running game code

Imagine what it would be like to turn your love of playing video games into a career. What skills would you need to become a successful video game designer, and what job opportunities could you pursue in the industry?

In this XSeries, those questions and more will be answered by Rochester Institute of Technology’s Game Design and Development faculty and the director of the International Center for the History of Electronic Games at The Strong National Museum of Play. You will learn how various roles within the video game design discipline work together, helping you dive deeper into your area of interest and the career paths available.

RIT’s Game Design and Development program is ranked third in the Princeton Review’s “Top Schools for Video Game Design for 2016” and has been in the Top 10 for years. Students in the program are part of a vibrant and active new media community, building, sharing and learning all forms and shapes of games and new media. Students who have successfully completed the RIT program have been hired to work at some of the industry’s top employers, including Amazon Games, Apple, Bungie Studios, Blizzard Entertainment, EA Games, Epic Games, Google, Konami Gaming Inc., Microsoft, Rockstar Games, Sony Interactive Entertainment, Valve Corporation and Walt Disney Interactive.

Expert instruction
5 high-quality courses
Self-paced
Progress at your own speed
6 months
1 - 3 hours per week
$220.50
$245USD
For the full program experience

Courses in this program

  1. RITx's Video Game Design XSeries

  2. 1–3 hours per week, for 5 weeks

    Learn about the evolution of video games from experts at The Strong National Museum of Play, the world's largest collection of video game materials.

  3. 1–3 hours per week, for 5 weeks

    Learn about the video game design process and experiment with effective methods for balancing a game's mechanics.

  4. 1–3 hours per week, for 5 weeks

    Learn about the tools, processes and platforms that allow video game assets to be created and assembled into a commercial game.

  5. 1–3 hours per week, for 5 weeks
    Learn how a team comes together to create, market and deliver a video game.
  6. 1–3 hours per week, for 5 weeks
    Learn how to create the best gameplay by understanding algorithmic thinking in simple programming problems and applying it to game design.
  7. This is a series of 5 courses that can be taken in any order, however we recommend that Elements of Gameplay Programming for Video Game Designers be taken last in the sequence whenever possible.

Meet your instructors

from Rochester Institute of Technology (RITx)
Stephen Jacobs
Professor, Interactive Games and Media
Rochester Institute of Technology
Jon-Paul Dyson
Director, ICHEG and VP for Exhibits
The Strong National Museum of Play
Ian Schreiber
Assistant Professor, Interactive Games and Media
Rochester Institute of Technology
Sten McKinzie
Lecturer, Interactive Games and Media
Rochester Institute of Technology
Al Biles
Professor, Interactive Games and Media
Rochester Institute of Technology

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