• Length:
    12 Weeks
  • Effort:
    6–9 hours per week
  • Price:

    FREE
    Add a Verified Certificate for $90 USD

  • Institution
  • Subject:
  • Level:
    Intermediate
  • Language:
    English
  • Video Transcript:
    English

Associated Programs:

Prerequisites

CS50 or prior programming experience in any language.

About this course

In a quest to understand how video games themselves are implemented, you'll explore the design of such childhood games as:
  • Super Mario Bros. 
  • Pong
  • Flappy Bird
  • Breakout
  • Match 3
  • Legend of Zelda
  • Angry Birds
  • Pokémon
  • 3D Helicopter Game
  • Dreadhalls
  • Portal

What you'll learn

Via lectures and hands-on projects, the course explores principles of 2D and 3D graphics, animation, sound, and collision detection using frameworks like Unity and LÖVE 2D, as well as languages like Lua and C#. By class’s end, you'll have programmed several of your own games and gained a thorough understanding of the basics of game design and development.

Meet your instructors

David J. Malan
Gordon McKay Professor of the Practice of Computer Science
Harvard University
Colton Ogden
Technologist
Harvard University

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